Fractal universe is a shader experiment developed with RoostRjs.
The goal is to provide a fast, dynamic, appealing and easy to tweak "space" shader made of fractal layers and stars that can be used as a background for a website or a game.
There are no meshes nor textures to load. Everything is computed in the shader.
The universe is created with two layers of fractals and a basic random function for the twinkling stars. All the movements are handled with sinus functions.
Don't forget to chose the best resolution for your device in the Options menu.